Despite being really simple I enjoyed the game very much. I think if enemies behaved differently and they had pathfinding this could be awesome. Speed boost and multiple bullets could be other power-ups. Very similar to Crimsonland so you can check that out if you have plans to develop it further.
A downloadable game for Windows
Made for Ludum Dare game jam in under 48 hours.
Retro-styled shooter. Max is stranded on a tiny, post-apocalyptic desert island, the last dry land on earth. Programmed solo; this was my first Ludum Dare (or any jam for that matter).
Made with Unity (C#), Gimp and SFXR/BFXR
Open source assets used:
- Base sprites: CobraLad - see Opengameart
- Base Sprites: keith karnage - see Opengameart
- Music: Juhani Junkala - see https://juhanijunkala.com
- Explosion Sprite base, fonts: Kenney - see http://kenney.nl
Released under CC-BY-SA 3.0 License, as per license of assets used in game.
|Published||Apr 24, 2017|
|Release date||Apr 24, 2017|
|Tags||16-bit, 2D, chiptune, Global Game Jam, Ludum Dare 38, Pixel Art, Post-apocalyptic, Retro, Shoot 'Em Up|
|License||GNU General Public License v3.0 (GPL)|
|Average session||A few minutes|
Download, unzip folder, open max.exe and have fun :)